GameEngine Architecture
This is a collection of blogs related to game-engine architecture, it will not follow a particular sequence of blogs/topics, rather it'll consist of blogs from different almost-independent topics related to game-engine architecture which can be referred as and when you feel the need, while building your own game-engine. This will contain design-choices and architecture patterns from my readings so far and my own experience. Enjoy :P
Legal: Code in this website or in my GitHub account that implements an algorithm or shows a technique or art is under the MIT lisence. And is copyrighted.